/* * MKSoft Development Amiga ToolKit V1.0 * * Copyright (c) 1985,86,87,88,89,90 by MKSoft Development * * DiskSpeed v4.2 * ScsiSpeed v4.2 * by * Michael Sinz * * Copyright (c) 1989-1992 by MKSoft Development * * MKSoft Development * 163 Appledore Drive * Downingtown, PA 19335 * * Yes, this is yet another disk speed testing program, but with a few * differences. It was designed to give the most accurate results of the * true disk performance in the system. For this reason many of * DiskSpeed's results may look either lower or higher than current disk * performance tests. * ****************************************************************************** * * * Reading legal mush can turn your brain into guacamole! * * * * So here is some of that legal mush: * * * * Permission is hereby granted to distribute this program's source * * executable, and documentation for non-commercial purposes, so long as the * * copyright notices are not removed from the sources, executable or * * documentation. This program may not be distributed for a profit without * * the express written consent of the author Michael Sinz. * * * * This program is not in the public domain. * * * * Fred Fish is expressly granted permission to distribute this program's * * source and executable as part of the "Fred Fish freely redistributable * * Amiga software library." * * * * Permission is expressly granted for this program and it's source to be * * distributed as part of the Amicus Amiga software disks, and the * * First Amiga User Group's Hot Mix disks. * * * ****************************************************************************** */ /* * This file contains the definition of the rendering information * for elements on the screen. This information is used to generate * the correct pen colours for items on the screen... * * Note, that to call this function you MUST have Intuition and Graphics * libraries open... */ #ifndef MKS_RENDERINFO_H #define MKS_RENDERINFO_H #include #include #include struct RenderInfo { UBYTE Highlight; /* Standard Highlight */ UBYTE Shadow; /* Standard Shadow */ UBYTE TextPen; /* Requester Text Pen */ UBYTE BackPen; /* Requester Back Fill */ UBYTE WindowTitle; /* Window title size */ /* includes border */ UBYTE junk_pad; }; VOID CleanUp_RenderInfo(struct RenderInfo *); struct RenderInfo *Get_RenderInfo(struct Screen *); #endif /* MKS_RENDERINFO_H */