/* $Revision Header * Header built automatically - do not edit! ************* * * (C) Copyright 1990 by MXM * * Name .....: PreInclude.c * Created ..: Saturday 11-May-90 12:30 * Revision .: 1 * * Date Author Comment * ========= ======== ==================== * 11-May-90 Olsen Created this file! * * $Revision Header ********************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #define __NO_PRAGMAS #include #include #include #include #include #include #include /* Some useful macros. */ #define LineBytes(n) (((n + 15) >> 4) << 1) /* Word aligned width in bytes. */ /* The real BitMapHeader... "I ain't 'fraid of no pic!" */ typedef struct { UWORD w,h; /* Raster width & height. */ UWORD x,y; /* Pixel position. */ UBYTE nPlanes; /* Number of source bitplanes. */ UBYTE masking; /* Masking... maybe good for nothing. */ UBYTE compression; /* Compressed or not? */ UBYTE pad1; /* We don't like odd length structures. */ UWORD transparentColor; /* Maybe good for... */ UBYTE xAspect, yAspect; /* Kind of quotient, width / height. */ WORD pageWidth, pageHeight; /* Source page size. */ } BitMapHeader; /* The typical format of a DPaint colour cycling range. */ typedef struct { WORD pad1; /* Not used. */ WORD rate; /* Cycling speed. */ WORD active; /* Is it active? Which way is it cycling? */ UBYTE low,high; /* Start and stop colour. */ } CRange; /* The mystical, archetypical IFF chunk... */ typedef struct { ULONG IFF_Type; /* Chunk type. */ LONG IFF_Length; /* Chunk length. */ } IFF_Chunk; /* Miscellaneous error codes. */ #define ERR_NOIFF 1 /* Not an IFF-ILBM file. */ #define ERR_NOCOLMAP 2 /* No colour map. */ #define ERR_NOMEM 3 /* Not enough memory. */ #define ERR_DOS 4 /* A DOS error. */ /* Prototypes for Cycling.c . */ LONG InitCycleCode(struct ViewPort *ViewPort,UWORD *ColMap,LONG ColNum,CRange *Range,LONG RangeNum); VOID ClearCycleCode(VOID); VOID ToggleCycleCode(VOID); LONG IsCycling(VOID); LONG LoadCycleRange(char *FileName,CRange *Range,LONG MaxRange); /* Prototypes for LoadImage.c */ ULONG MakeID(char *IDString); LONG FindChunk(char *ChunkName,FILE *FilePointer); LONG LoadHeader(char *FileName,BitMapHeader *BMHeader); LONG LoadCMAP(char *FileName,UWORD *ColourMap,LONG MaxCol,BitMapHeader *BMHeader); UBYTE LoadRaster(char *FileName,PLANEPTR *BitPlanes,BitMapHeader *BMHeader); VOID FadeTo(struct ViewPort *VPort,UWORD *From,UWORD *To,LONG NumColours,LONG ToCol,LONG FromCol); UBYTE InitTinyBitMap(VOID); VOID CleanExit(LONG ExitCode); VOID CloseDisplay(VOID); VOID PrintScreen(UBYTE Large); VOID GetRealName(char *FullName,char *RealName); LONG LoadImage(char *FileName,UBYTE ForceScroll,UBYTE ForceLace,UBYTE CycleOnStartup,UBYTE LastOne); VOID QuickSort(char **av,LONG n); LONG QSplit(char **av,LONG n); /* Pragmas for LoadImage.c */ #pragma regcall(MakeID(a0)) #pragma regcall(FindChunk(a0,a1))