#include #include #include #include #ifdef MANX #include #endif #include "scrnio.h" #include "menudef.h" #include "scrndef.h" #include "poly.h" #include "readilbm.h" #define Selected(ax) ((ax).Flags & CHECKED) #include "menu_color.c" #include "menu_scrn.c" #include "menu_image.c" #include "menu_files.c" struct Menu menu[] ={ { &menu[1], /* next menu */ 8, 0, /* x, y */ 6*8, 10, /* w,h */ MENUENABLED, (BYTE *)"File", fileitems, 0,0,0,0 }, { &menu[2], /* next menu */ 7*8, 0, /* x, y */ 6*8, 10, /* w,h */ MENUENABLED, (BYTE *)"Color", coloritems, 0,0,0,0 }, { &menu[3], /* next menu */ 14*8,0, /* x, y */ 7*8, 10, /* w,h */ MENUENABLED, (BYTE *)"Screen", scrnitems, 0,0,0,0 }, { NULL, /* next menu */ 22*8,0, /* x, y */ 6*8, 10, /* w,h */ MENUENABLED, (BYTE *)"Image", imageitems, 0,0,0,0 } }; void MenuHandler(code) USHORT code; { if( code == 0xffff ) { /* invalid menu pick */ return; } switch( MENUNUM(code)) { case 0: /* write ilbm */ MenuDoFile(ITEMNUM(code)); break; case 1: /* set screen color */ MenuSetColMap(); break; case 2: /* set screen type */ MenuSetScrn(); break; case 3: /* set image stuff */ MenuSetImage(); break; default: break; } }