struct TextAttr TOPAZ80 = { (STRPTR)"topaz.font", TOPAZ_EIGHTY,0,0 }; struct NewScreen NewScreenStructure = { 0,0, 320,200, 5, 0,1, NULL, CUSTOMSCREEN, &TOPAZ80, NULL, NULL, NULL }; #define NEWSCREENSTRUCTURE NewScreenStructure USHORT Palette[] = { 0x0000, 0x0FFF, 0x0F00, 0x0FF0, 0x00F0, 0x00FF, 0x000F, 0x0F0F, 0x0FFF, 0x0F00, 0x0FF0, 0x00F0, 0x00FF, 0x000F, 0x0F0F, 0x0FFF, 0x0F00, 0x0FF0, 0x00F0, 0x00FF, 0x000F, 0x0F0F, 0x0FFF, 0x0333, 0x0555, 0x0777, 0x0999, 0x0BBB, 0x0DDD, 0x0FFF, 0x0F70, 0x00FF #define PaletteColorCount 32 }; #define PALETTE Palette struct IntuiText IText1 = { 3,1,COMPLEMENT, 0,0, NULL, (UBYTE *)"Quit", NULL }; struct MenuItem MenuItem1 = { NULL, 0,0, 72,8, ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, 0, (APTR)&IText1, NULL, 'Q', NULL, MENUNULL }; struct Menu Menu1 = { NULL, 0,0, 87,0, MENUENABLED, "AUoH Lotto", &MenuItem1 }; #define MenuList1 Menu1 struct NewWindow NewWindowStructure1 = { 0,0, 320,200, 0,1, MENUPICK+VANILLAKEY, BORDERLESS+ACTIVATE+NOCAREREFRESH, NULL, NULL, NULL, NULL, NULL, 0,0, 0,0, CUSTOMSCREEN }; /* end of PowerWindows source generation */