/* * * DEAD.C */ #include int DeadKeyConvert(msg,buf,bufsize,keymap) struct IntuiMessage *msg; UBYTE *buf; int bufsize; struct KeyMap *keymap; { static struct InputEvent ievent = { NULL, IECLASS_RAWKEY }; if (msg->Class != RAWKEY) return(-2); ievent.ie_Code = msg->Code; ievent.ie_Qualifier = msg->Qualifier; ievent.ie_position.ie_addr = *((APTR *)msg->IAddress); return(RawKeyConvert(&ievent,buf,bufsize,keymap)); }