#include #include USHORT IconImageData[] = { 0x0fff, 0xffff, 0x1000, 0x0002, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x2000, 0x0004, 0x4000, 0x0008, 0xffff, 0xfff0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; #define ICONHEI 16 #define ICONWID 32 struct Image IconImage = { 0, 0, ICONWID, ICONHEI, 2, IconImageData, 3, 0, NULL }; struct DiskObject IconDiskObject = { WB_DISKMAGIC, WB_DISKVERSION, NULL, 0, 0, ICONWID, ICONHEI+1, GADGIMAGE|GADGBACKFILL, RELVERIFY|GADGIMMEDIATE, BOOLGADGET, (APTR) &IconImage, NULL, NULL, 0, NULL, 0, NULL, WBPROJECT, "Draw2000:Draw2000", NULL, NO_ICON_POSITION, NO_ICON_POSITION, NULL, NULL, 10000 };