/* * GLIB - a Generic LIBrarian and editor for synths * * DX-100 routines */ #define OVERLAY1 #include "glib.h" #include char *visnum(), *visonoff(), *vism3num(), *viswave(), *vismono(); char *visfreq(), *visdx1a(); /* This array contains arbitrary screen labels */ struct labelinfo Ldx100[] = { 4,0," Dcy Lev Dcy De Out Amp Eg Key Key", 5,0," OP Atk 1 1 2 Rls Freq tun Lvl Vel Mod Bia Rat Scl", 6,0," -- --- --- --- --- --- ---- --- --- --- --- --- --- ---", 7,0," 1", 8,0," 2", 9,0," 3", 10,0," 4", 13,0,"-------------------------+", 14,0,"N = set name q = quit |", 15,0,"h = left l = right |", 16,0,"k = up j = down |", 17,0,"K = incr J = decr |", 18,0,"space = play auto-note |", 19,0," |", 20,0,"Auto-Note: |", 21,0," |", 22,0," |", 23,0," |", -1,-1,NULL }; /* This array defines all the editable parameters. */ struct paraminfo Pdx100[] = { "autopitch", "Pitch",21, 3, 21, 9, visnum, 0, 127, 60, 0, "autovol", "Vol", 21, 14, 21, 19, visnum, 0, 127, 63, 0, "autodur", "Dur", 22, 3, 22, 9, visnum, 1, 20, 5, 0, "autochan", "Chan", 22, 14, 22, 19, visnum, 1, 16, 1, 0, "op1attack", NULL, -1, -1, 7, 8, visnum, 0, 31, 0, 0, "op1decay1", NULL, -1, -1, 7, 12, visnum, 0, 31, 0, 0, "op1level1", NULL, -1, -1, 7, 16, visnum, 0, 15, 0, 0, "op1decay2", NULL, -1, -1, 7, 20, visnum, 0, 31, 0, 0, "op1release", NULL, -1, -1, 7, 24, visnum, 0, 31, 0, 0, "op1freq", NULL, -1, -1, 7, 29, visfreq, 0, 63, 0, 0, "op1detune", NULL, -1, -1, 7, 37, vism3num, 0, 6, 0, 0, "op1outlevel", NULL, -1, -1, 7, 41, visnum, 0, 99, 0, 0, "op1velocity", NULL, -1, -1, 7, 45, visnum, 0, 7, 0, 0, "op1ampmod", NULL, -1, -1, 7, 48, visonoff, 0, 1, 0, 0, "op1egbias", NULL, -1, -1, 7, 53, visnum, 0, 7, 0, 0, "op1keyrate", NULL, -1, -1, 7, 57, visnum, 0, 3, 0, 0, "op1keyscale", NULL, -1, -1, 7, 61, visnum, 0, 99, 0, 0, "op2attack", NULL, -1, -1, 8, 8, visnum, 0, 31, 0, 0, "op2decay1", NULL, -1, -1, 8, 12, visnum, 0, 31, 0, 0, "op2level1", NULL, -1, -1, 8, 16, visnum, 0, 15, 0, 0, "op2decay2", NULL, -1, -1, 8, 20, visnum, 0, 31, 0, 0, "op2release", NULL, -1, -1, 8, 24, visnum, 0, 31, 0, 0, "op2freq", NULL, -1, -1, 8, 29, visfreq, 0, 63, 0, 0, "op2detune", NULL, -1, -1, 8, 37, vism3num, 0, 6, 0, 0, "op2outlevel", NULL, -1, -1, 8, 41, visnum, 0, 99, 0, 0, "op2velocity", NULL, -1, -1, 8, 45, visnum, 0, 7, 0, 0, "op2ampmod", NULL, -1, -1, 8, 48, visonoff, 0, 1, 0, 0, "op2egbias", NULL, -1, -1, 8, 53, visnum, 0, 7, 0, 0, "op2keyrate", NULL, -1, -1, 8, 57, visnum, 0, 3, 0, 0, "op2keyscale", NULL, -1, -1, 8, 61, visnum, 0, 99, 0, 0, "op3attack", NULL, -1, -1, 9, 8, visnum, 0, 31, 0, 0, "op3decay1", NULL, -1, -1, 9, 12, visnum, 0, 31, 0, 0, "op3level1", NULL, -1, -1, 9, 16, visnum, 0, 15, 0, 0, "op3decay2", NULL, -1, -1, 9, 20, visnum, 0, 31, 0, 0, "op3release", NULL, -1, -1, 9, 24, visnum, 0, 31, 0, 0, "op3freq", NULL, -1, -1, 9, 29, visfreq, 0, 63, 0, 0, "op3detune", NULL, -1, -1, 9, 37, vism3num, 0, 6, 0, 0, "op3outlevel", NULL, -1, -1, 9, 41, visnum, 0, 99, 0, 0, "op3velocity", NULL, -1, -1, 9, 45, visnum, 0, 7, 0, 0, "op3ampmod", NULL, -1, -1, 9, 48, visonoff, 0, 1, 0, 0, "op3egbias", NULL, -1, -1, 9, 53, visnum, 0, 7, 0, 0, "op3keyrate", NULL, -1, -1, 9, 57, visnum, 0, 3, 0, 0, "op3keyscale", NULL, -1, -1, 9, 61, visnum, 0, 99, 0, 0, "op4attack", NULL, -1, -1, 10, 8, visnum, 0, 31, 0, 0, "op4decay1", NULL, -1, -1, 10, 12, visnum, 0, 31, 0, 0, "op4level1", NULL, -1, -1, 10, 16, visnum, 0, 15, 0, 0, "op4decay2", NULL, -1, -1, 10, 20, visnum, 0, 31, 0, 0, "op4release", NULL, -1, -1, 10, 24, visnum, 0, 31, 0, 0, "op4freq", NULL, -1, -1, 10, 29, visfreq, 0, 63, 0, 0, "op4detune", NULL, -1, -1, 10, 37, vism3num, 0, 6, 0, 0, "op4outlevel", NULL, -1, -1, 10, 41, visnum, 0, 99, 0, 0, "op4velocity", NULL, -1, -1, 10, 45, visnum, 0, 7, 0, 0, "op4ampmod", NULL, -1, -1, 10, 48, visonoff, 0, 1, 0, 0, "op4egbias", NULL, -1, -1, 10, 53, visnum, 0, 7, 0, 0, "op4keyrate", NULL, -1, -1, 10, 57, visnum, 0, 3, 0, 0, "op4keyscale", NULL, -1, -1, 10, 61, visnum, 0, 99, 0, 0, "algorithm", "Algorithm~l~l~l~l~l~l~l~l~l~d=============", 1, 49, 1, 61, visdx1a, 0, 7, 0, 0, "feedback", "Feedback", 12, 33, 12, 45, visnum, 0, 7, 0, 0, "transpose", "Transpose", 13, 33, 13, 45, visnum, 0, 45, 0, 0, "lfospeed", "LFO Speed", 14, 33, 14, 45, visnum, 0, 99, 0, 0, "lfodelay", "LFO Delay", 15, 33, 15, 45, visnum, 0, 99, 0, 0, "lfowave", "LFO Wave", 16, 33, 16, 45, viswave, 0, 3, 0, 0, "lfosync", "LFO Sync", 17, 33, 17, 45, visonoff, 0, 1, 0, 0, "pitchbend", "Pitch Bend", 18, 33, 18, 45, visnum, 0, 12, 0, 0, "portatime", "Port. Time", 19, 33, 19, 45, visnum, 0, 99, 0, 0, "portmode", "Port. Mode", 20, 33, 20, 45, visnum, 0, 1, 0, 0, "portfoot", "Port. Foot", 21, 33, 21, 45, visonoff, 0, 1, 0, 0, "susfoot", "Sus. Foot", 22, 33, 22, 45, visonoff, 0, 1, 0, 0, "playmode", "Mono/Poly", 12, 55, 12, 74, vismono, 0, 1, 0, 0, "amoddepth", "Amp Mod Depth", 13, 55, 13, 74, visnum, 0, 99, 0, 0, "amodsens", "Amp Mod Sense", 14, 55, 14, 74, visnum, 0, 3, 0, 0, "pmoddepth", "Pitch Mod Depth", 15, 55, 15, 74, visnum, 0, 99, 0, 0, "pmodsens", "Pitch Mod Sense", 16, 55, 16, 74, visnum, 0, 7, 0, 0, "modprange", "Mod Pitch Range", 17, 55, 17, 74, visnum, 0, 99, 0, 0, "modarange", "Mod Amp Range", 18, 55, 18, 74, visnum, 0, 99, 0, 0, "breathprange", "Breath Pitch", 19, 55, 19, 74, visnum, 0, 99, 0, 0, "breatharange", "Breath Amp", 20, 55, 20, 74, visnum, 0, 99, 0, 0, "breathpbias", "Breath Pitch Bias", 21, 55, 21, 74, visnum, 0, 99, 0, 0, "breathegbias", "Breath EG Bias", 22, 55, 22, 74, visnum, 0, 99, 0, 0, NULL, NULL, -1, -1, -1, -1, visnum, 0, 0, 0, 0 };