/* Global structures and constants needed by an Internet user process */ #define NCONN 20 /* Maximum number of open network connections */ extern int32 ip_addr; /* Our IP address */ extern int net_error; /* Error return code */ #define NONE 0 /* No error */ #define CON_EXISTS 1 /* Connection already exists */ #define NO_CONN 2 /* Connection does not exist */ #define CON_CLOS 3 /* Connection closing */ #define NO_SPACE 4 /* No memory for TCB creation */ #define WOULDBLK 5 /* Would block */ #define NOPROTO 6 /* Protocol or mode not supported */ #define INVALID 7 /* Invalid arguments */ /* Codes for the tcp_open call */ #define TCP_PASSIVE 0 #define TCP_ACTIVE 1 /* Socket structure */ struct socket { int32 address; /* IP address */ int16 port; /* port number */ }; /* Connection structure (two sockets) */ struct connection { struct socket local; struct socket remote; }; #define NULLSOCK (struct socket *)NULL int32 aton(); char *inet_ntoa(),*psocket(); long htol();