/* *** chipdata.c *********************************************************** * * File IO Suite -- Chip Memory Data Declarations * from Book 1 of the Amiga Programmers' Suite by RJ Mical * * Copyright (C) 1986, 1987, Robert J. Mical * All Rights Reserved. * * Created for Amiga developers. * Any or all of this code can be used in any program as long as this * entire copyright notice is retained, ok? * * The Amiga Programmer's Suite Book 1 is copyrighted but freely distributable. * All copyright notices and all file headers must be retained intact. * The Amiga Programmer's Suite Book 1 may be compiled and assembled, and the * resultant object code may be included in any software product. However, no * portion of the source listings or documentation of the Amiga Programmer's * Suite Book 1 may be distributed or sold for profit or in a for-profit * product without the written authorization of the author, RJ Mical. * * HISTORY NAME DESCRIPTION * ----------- -------------- -------------------------------------------- * 4 Feb 87 RJ Real release * 12 Aug 86 RJ >:-{)* Prepare (clean house) for release * 3 May 86 =RJ Mical= Fix prop gadget for both 1.1 and 1.2 * 1 Feb 86 =RJ Mical= Created this file. * * *********************************************************************** */ #include #include /* === WaitPointer Imagery =============================================== */ USHORT WBenchWaitPointer[(WBENCHPOINT_HEIGHT * 2) + 4] = { 0x0000, 0x0000, 0x6700, 0xC700, 0xCFA0, 0xCFA0, 0xBFF0, 0x3FF0, 0x70F8, 0x7FF8, 0x7DFC, 0x7FFC, 0xFBFC, 0xFFFC, 0x70FC, 0x7FFC, 0x7FFE, 0x7FFE, 0x7F0E, 0x7FFE, 0x3FDF, 0x3FFF, 0x7FBE, 0x7FFE, 0x3F0E, 0x3FFE, 0x1FFC, 0x1FFC, 0x07F8, 0x07F8, 0x01E0, 0x01E0, 0x0780, 0x0780, 0x0FE0, 0x0FE0, 0x0740, 0x0740, 0x0000, 0x0000, 0x0070, 0x0070, 0x0078, 0x0078, 0x0030, 0x0030, 0x0000, 0x0000, }; USHORT ElecArtsWaitPointer[(ELECARTSPOINT_HEIGHT * 2) + 4] = { 0x0000, 0x0000, 0x6700, 0xC000, 0xCFA0, 0xC700, 0xBFF0, 0x0FA0, 0x70F8, 0x3FF0, 0x7DFC, 0x3FF8, 0xFBFC, 0x7FF8, 0x70FC, 0x3FF8, 0x7FFE, 0x3FFC, 0x7F0E, 0x3FFC, 0x3FDF, 0x1FFE, 0x7FBE, 0x3FFC, 0x3F0E, 0x1FFC, 0x1FFC, 0x07F8, 0x07F8, 0x01E0, 0x01E0, 0x0080, 0x07C0, 0x0340, 0x0FE0, 0x07C0, 0x0740, 0x0200, 0x0000, 0x0000, 0x0070, 0x0020, 0x0078, 0x0038, 0x0038, 0x0010, 0x0000, 0x0000, }; USHORT GCraftWaitPointer[(GCRAFTPOINT_HEIGHT * 2) + 4] = { 0x0000, 0x0000, 0x7C00, 0x0000, 0x4400, 0x0000, 0x7C00, 0x0000, 0x4000, 0x0000, 0x4000, 0x0000, 0x0000, 0x0000, 0x4022, 0x0000, 0x4022, 0x0000, 0x402A, 0x0000, 0x402A, 0x0000, 0x7C36, 0x0000, 0x0000, 0x0000, 0x7C3E, 0x0000, 0x4022, 0x0000, 0x783E, 0x0000, 0x4022, 0x0000, 0x7C22, 0x0000, 0x0000, 0x0000, 0x7C08, 0x0000, 0x4408, 0x0000, 0x7C08, 0x0000, 0x4408, 0x0000, 0x4408, 0x0000, 0x0000, 0x0000, 0x7C3E, 0x0000, 0x4008, 0x0000, 0x7C08, 0x0000, 0x0408, 0x0000, 0x7C08, 0x0000, 0x0000, 0x0000, 0x7C00, 0x0000, 0x4000, 0x0000, 0x7800, 0x0000, 0x4000, 0x0000, 0x7C00, 0x0000, 0x0000, 0x0000, };