#include #define INTUITION_REV 1 struct IntuitionBase *IntuitionBase; main() { struct Preferences prefs; int i; IntuitionBase = (struct IntuitionBase *)OpenLibrary("intuition.library", INTUITION_REV); if( IntuitionBase == NULL ) { puts("can't open intuition\n"); exit(-1); } GetPrefs(&prefs, sizeof prefs); printf("USHORT sprite_colors[3] = { 0x%04x, 0x%04x, 0x%04x };\n", prefs.color17, prefs.color18, prefs.color19); printf("USHORT sprite[%d] = {\n", POINTERSIZE); for(i = 0; i < POINTERSIZE; i += 2) printf("\t0x%04x, 0x%04x%s\n", prefs.PointerMatrix[i], prefs.PointerMatrix[i+1], (i+2