/* .index remote.c */ /**************************************************** * vt100 emulator - remote character interpretation * * Oct 86 TAW - added tek 4010 emulation and did some * - minor bug fixes, I use Move/Draw instead of * - RectFill, added the box to the extened character * set * 860823 DBW - Integrated and rewrote lots of code * v2.0 860803 DRB - Rewrote the control sequence parser * v1.1 860720 DBW - Switches, 80 cols, colors, bug fixes * v1.0 860712 DBW - First version released * ****************************************************/ #include "vt100.h" static int p [10]; static int numpar; static char escseq[40]; void doctrl (); void doesc (); /* force correct denomination */ void doerase (); void doindex (); /* .page.index doremote */ /************************************************ * function to handle remote characters *************************************************/ void doremote (c) char c; { if (Tek (c)) return; if (inesc >= 0) { doesc (c); return; } if (inctrl >= 0) { doctrl (c); return; } switch (c) { case 15: alt = 0; break; case 14: alt = 1; break; case '\t': x += 64 - ((x-MINX) % 64); break; case 10: /* lf */ case 11: case 12: if (nlmode) doindex ('E'); else doindex ('D'); break; case 13: /* cr */ if (!nlmode) x = MINX; break; case 8: /* backspace */ x -= 8; if (x < MINX) x = MINX; break; case 7: /* bell */ DisplayBeep (NULL); break; case 27: inesc = 0; break; default: if (c < ' ' || c > '~') return; if (a[alt] && c > '`') doalt (c); else emitbatch (1,&c); } /* end of switch */ }/* end doremote */ /* .page.index doesc */ void doesc (c) char c; { if (inesc < 0) { inesc = 0; return; } if (c == 27 || c == 24) { inesc = -1; return; } if (c < ' ' || c == 127) /* Ignore control chars */ return; if (c < '0') /* Collect intermediates */ { escseq [inesc++] = c; return; } /* by process of elimination, we have a final character. Put it in the buffer, and dispatch on the first character in the buffer */ escseq [inesc] = c; inesc = -1; /* No longer collecting a sequence */ switch (escseq[0]) /* Dispatch on the first received */ { case '[': /* Control sequence introducer */ numpar = 0; /* No parameters yet */ private = 0; /* Not a private sequence (yet?) */ badseq = 0; /* Good until proven bad */ p[0] = p[1] = 0; /* But default the first parameter */ inctrl = 0; /* We are in a control sequence */ return; /* All done for now ... */ case 'D': case 'E': case 'M': /* Some kind of index */ doindex (c); /* Do the index */ return; /* Return */ case '7': /* Save cursor position */ savx = x; savy = y; savmode = curmode; savalt = alt; sa[0] = a[0]; sa[1] = a[1]; return; case '8': /* Restore cursor position */ x = savx; y = savy; alt = savalt; curmode = savmode; a[0] = sa[0]; a[1] = sa[1]; return; case 'c': /* Reset */ top = MINY; bot = MAXY; savx = MINX; savy = MINY; a[0] = 0; a[1] = 0; sa[0] = 0; sa[1] = 0; emit(12); inesc = -1; return; case '(': /* Change character set */ if (c == '0' || c == '2') a[0] = 1; else a[0] = 0; return; case ')': /* Change the other character set */ if (c == '0' || c == '2') a[1] = 1; else a[1] = 0; return; /* If we didn't match anything, we can just return, happy in the * knowledge that we've at least eaten the whole sequence */ }/* end switch */ return; }/* end doesc */ /* .page.index doctrl */ void doctrl (c) char c; { int i; if (c == 27 || c == 24) { inctrl = -1; return; } if (c < ' ' || c == 127) /* Ignore control chars */ return; /* First, look for some parameter characters. If the very first * parameter character isn't a digit, then we have a private sequence */ if (c >= '0' && c < '@') { /* can't have parameters after intermediates */ if (inctrl > 0) { badseq++; return; } switch (c) { case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': p[numpar] = p[numpar] * 10 + (c - '0'); return; case ';': p[++numpar] = 0; /* Start a new parameter */ return; case '<': case '=': case '>': case '?': /* Can only mean private */ if (inctrl = 0) private = c; /* Only allowed BEFORE parameters */ return; /* if we come here, it's a bad sequence */ } badseq++; /* Flag the bad sequence */ } if (c < '0') /* Intermediate character */ { escseq[inctrl++] = c; /* Save the intermediate character */ return; } /* if we get here, we have the final character. Put it in the escape sequence buffer, then dispatch the control sequence */ numpar++; /* Reflect the real number of parameters */ escseq[inctrl++] = c; /* Store the final character */ escseq[inctrl] = '\000'; /* Tie off the buffer */ inctrl = -1; /* End of the control sequence scan */ /* Don't know how to do any private sequences right now, * so just punt them */ if (private != 0 || badseq != 0) return; switch (escseq[0]) /* Dispatch on first intermediate or final */ { case 'A': if (p[0]<=0) p[0] = 1; y -= 8*p[0]; if (ybot) y = bot; return; case 'C': if (p[0]<=0) p[0] = 1; x += 8*p[0]; if (x>MAXX) x = MAXX; return; case 'D': if (p[0]<=0) p[0] = 1; x -= 8*p[0]; if (x MAXY) y = MAXY; if (x > MAXX) x = MAXX; if (y < MINY) y = MINY; if (x < MINX) x = MINX; return; case 'r': /* Set scroll region */ if (p[0] <= 0) p[0] = 1; if (p[1] <= 0) p[1] = p_lines; top = (--p[0]*8)+MINY; bot = (--p[1]*8)+MINY; if (top < MINY) top = MINY; if (bot > MAXY) bot = MAXY; if (top > bot) { top = MINY; bot = MAXY; } x = MINX; y = MINY; return; case 'm': /* Set graphic rendition */ for (i=0; i 1) curmode |= BOLD; else curmode |= REVERSE; break; case 4: curmode |= UNDERLINE; break; default: curmode |= REVERSE; break; } } return; case 'K': /* Erase in line */ doerase (); return; case 'J': /* Erase in display */ if (p[0] < 0) p[0] = 0; SetAPen (mywindow->RPort,0L); if (p[0] == 0) { if (y < MAXY) RectFill (mywindow->RPort, (long)MINX,(long)(y+2),(long)(MAXX+7),(long)(MAXY+1)); } else if (p[0] == 1) { if (y > MINY) RectFill (mywindow->RPort, (long)MINX,(long)(MINY-6),(long)(MAXX+7),(long)(y-7)); } else RectFill (mywindow->RPort, (long)MINX,(long)(MINY-6),(long)(MAXX+7),(long)(MAXY+1)); SetAPen (mywindow->RPort,1L); doerase (); return; case 'h': /* Set parameter */ if (p[0] == 20) nlmode = 1; return; case 'l': /* Reset parameter */ if (p[0] == 20) nlmode = 0; return; case 'x': sendchar (27); sendstring ("[3;1;8;64;64;1;0x"); return; case 'n': if (p[0] == 6) { sendchar (27); sprintf (escseq,"[%d;%dR",((y-MINY)/8)+1,((x-MINX)/8)+1); sendstring (escseq); return; } sendchar (27); sendstring ("[0n"); return; case 'c': sendchar (27); sendstring ("[?1;0c"); return; } /* Don't know how to do this one, so punt it */ }/* end doctrl */ /* .page.index doindex */ void doindex (c) char c; { if (c != 'M') { if (c == 'E') x = MINX; if (y > bot) if (y < MAXY) y += 8; if (y == bot) ScrollRaster (mywindow->RPort,0L,8L,(long)MINX,(long)(top-6), (long)(MAXX+7),(long)(bot+1)); if (y < bot) y += 8; } else { if (y < top) if (y > MINY) y -= 8; if (y == top) ScrollRaster (mywindow->RPort,0L,-8L,(long)MINX,(long)(top-6), (long)(MAXX+7),(long)(bot+1)); if (y > top) y -= 8; } return; }/* end doindex */ /* .page.index doalt */ doalt (c) char c; { int oldx, newx; inesc = -1; oldx = x; emit (' '); newx = x; x = oldx; SetAPen (mywindow->RPort,1L); switch (c) { case 'a': c = 127; emitbatch (1, &c); break; case 'j': case 'm': case 'v': doline (4,-8,4,-4); if (c=='j') doline (0,-4,4,-4); else if (c=='m') doline (4,-4,8,-4); else doline (0,-4,8,-4); break; case 'k': case 'l': case 'w': doline (4,-4,4,0); if (c=='k') doline(0,-4,4,-4); else if (c=='l') doline (4,-4,8,-4); else doline (0,-4,8,-4); break; case 'n': case 'q': doline (0,-4,8,-4); if (c=='n') doline (4,-8,4,0); break; case 't': case 'u': case 'x': doline (4,-8,4,0); if (c=='t') doline (4,-4,8,-4); else if (c=='u') doline (0,-4,4,-4); break; } x = newx; }/* end doalt */ /* .index doline */ doline (x1,y1,x2,y2) { Move (mywindow->RPort, x+x1, y+y1); Draw (mywindow->RPort, x+x2, y+y2); } /* .index doerase */ void doerase () { if (p[0] < 0) p[0] = 0; SetAPen (mywindow->RPort,0L); if (p[0] == 0) RectFill (mywindow->RPort,(long)x,(long)(y-6), (long)(MAXX+7),(long)(y+1)); else if (p[0] == 1) RectFill (mywindow->RPort, (long)MINX,(long)(y-6),(long)(x+7),(long)(y+1)); else RectFill (mywindow->RPort, (long)MINX,(long)(y-6),(long)(MAXX+7),(long)(y+1)); SetAPen (mywindow->RPort,1L); return; }/* end doerase */