/* * These functions are taken directly from the * console.device chapter in the Amiga V1.1 * ROM Kernel Manual. */ #include #include #include #include #include extern LONG OpenDevice(); extern LONG DoIO(); extern LONG SendIO(); /* * Open a console device, given a read request * and a write request message. */ int OpenConsole(writerequest,readrequest,window) struct IOStdReq *writerequest; struct IOStdReq *readrequest; struct Window *window; { LONG error; writerequest->io_Data = (APTR) window; writerequest->io_Length = (ULONG) sizeof(*window); error = OpenDevice("console.device", 0L, writerequest, 0L); /* clone required parts of the request */ readrequest->io_Device = writerequest->io_Device; readrequest->io_Unit = writerequest->io_Unit; return((int) error); } /* * Output a single character * to a specified console */ int ConPutChar(request,character) struct IOStdReq *request; char character; { #ifdef V11 register int x; #endif request->io_Command = CMD_WRITE; request->io_Data = (APTR)&character; request->io_Length = (ULONG)1; DoIO(request); /* caution: read comments in manual! */ return(0); } /* * Output a NULL-terminated string of * characters to a console */ int ConPutStr(request,string) struct IOStdReq *request; char *string; { #ifdef V11 register int x; #endif request->io_Command = CMD_WRITE; request->io_Data = (APTR)string; request->io_Length = (LONG)-1; DoIO(request); return(0); } /* * Write out a string of predetermined * length to the console */ int ConWrite(request,string,len) struct IOStdReq *request; char *string; int len; { #ifdef V11 register int x; #endif request->io_Command = CMD_WRITE; request->io_Data = (APTR)string; request->io_Length = (LONG)len; DoIO(request); return(0); } /* * Queue up a read request * to a console */ int QueueRead(request,whereto) struct IOStdReq *request; char *whereto; { #ifdef V11 register int x; #endif request->io_Command = CMD_READ; request->io_Data = (APTR)whereto; request->io_Length = (LONG)1; SendIO(request); return(0); }