#include #include "defs.h" #include "structs.h" #include "vars.h" ressum() { char key; int value, ind; char iline[81]; printf("esearch field(s):"); get_line(iline,&ind,true); get_token(iline,&ind,&value,&key); cle3r_left(); if ( key==' ') { pr2nt_res('R'); pr2nt_res('V'); pr2nt_res('W'); } else { do { pr2nt_res(key); get_token(iline,&ind,&value,&key); } while (key != ' '); }; } pr2nt_res(field) char field; { switch ( field ) { case 'V': point(53,18); printf("V:%2d",vel[player]); if ( vel[player] < max_vel ) printf(" res: %3d need:%4d",vel_working[player], vel_req[vel[player]+1]); else printf(" "); break; case 'R': point( 53,19); printf("R:%2d",range[player]); if ( range[player] < bdsize ) printf(" res: %3d need:%4d",ran_working[player], ran_req[range[player]+1]); else printf(" "); break; case 'W': point(53,20); printf("W:%2d",weapons[player]); if ( weapons[player] < 10 ) printf(" res: %3d need:%4d",weap_working[player], weap_req[weapons[player]+1]); else printf(" "); break; }; /*switch (*/ } research(team, field, amt) int team; char field; int amt; { switch ( field ) { case 'W': if ( weapons[team]<10 ) { weap_working[team]=weap_working[team]+amt; amt=0; if ( weap_working[team]>= weap_req[weapons[team]+1] ) { amt=weap_working[team] - weap_req[weapons[team]+1]; weapons[team]=weapons[team]+1; if ( team==ENEMY ) { new_research(); field = en_research; }; weap_working[team]=0; research(team,field,amt); }; }; break; case 'R': if ( range[team] < bdsize ) { ran_working[team]=ran_working[team]+amt; amt=0; if ( ran_working[team] >= ran_req[range[team]+1] ) { amt= ran_working[team] - ran_req[range[team]+1]; range[team]=range[team]+1; if ( team==ENEMY ) { new_research(); field = en_research; }; ran_working[team]=0; research(team,field,amt); }; }; break; case 'V': if ( vel[team] = vel_req[vel[team]+1] ) { amt= vel_working[team]-vel_req[vel[team]+1]; vel[team]=vel[team]+1; if ( team==ENEMY ) { new_research(); field = en_research; }; vel_working[team]=0; research(team,field,amt); }; }; break; default: printf("error!!!! in research field %c\n", field); }; /*switch (*/ }