#define new(x) x=(tplanet *)alloc(sizeof(tplanet)) #include #include "defs.h" #include "structs.h" #include "vars.h" battle() { boolean first; int starnum; first = true; for ( starnum = 1 ; starnum<=nstars; starnum++ ) { if (tf_stars[starnum][ENEMY] > 0 && tf_stars[starnum][player] > 0 && (any_bc(ENEMY, starnum) || any_bc(player, starnum)) ) { if ( first ) { point(33,20); printf("* Tf battle * "); first = false; }; tf_battle(starnum); }; if ( (any_bc(ENEMY,starnum)) && (col_stars[starnum][player] >0) ) EN2MY_attack(starnum); else if ( (tf_stars[starnum][player]>0) && (col_stars[starnum][ENEMY] > 0)) pl2yerattack(starnum); }; }