/* * Name: MicroEMACS * Assorted commands. * Version: 29 * Last edit: 10-Feb-86 * By: rex::conroy * decvax!decwrl!dec-rhea!dec-rex!conroy * * The file contains the command * processors for a large assortment of unrelated * commands. The only thing they have in common is * that they are all command processors. */ #include "def.h" /* * Display a bunch of useful information about * the current location of dot. The character under the * cursor (in octal), the current line, row, and column, and * approximate position of the cursor in the file (as a percentage) * is displayed. The column position assumes an infinite position * display; it does not truncate just because the screen does. * This is normally bound to "C-X =". */ showcpos(f, n, k) { register LINE *clp; register int cbo; register int nchar; register int cchar; register int nline; register int cline; register int cbyte; register int ratio; register int row; register int col; register int i; register int c; clp = lforw(curbp->b_linep); /* Collect the data. */ cbo = 0; nchar = 0; nline = 1; /* Origin 1. */ for (;;) { if (clp == curwp->w_dotp) { cline = nline; if (cbo == curwp->w_doto) { cchar = nchar; if (cbo == llength(clp)) cbyte = '\n'; else cbyte = lgetc(clp, cbo); } } if (cbo == llength(clp)) { if (clp == curbp->b_linep) break; clp = lforw(clp); cbo = 0; ++nline; /* Count a line. */ } else ++cbo; ++nchar; /* Count a character. */ } row = curwp->w_toprow; /* Determine row. */ clp = curwp->w_linep; while (clp!=curbp->b_linep && clp!=curwp->w_dotp) { ++row; clp = lforw(clp); } ++row; /* Convert to origin 1. */ col = 0; /* Determine column. */ for (i=0; iw_doto; ++i) { c = lgetc(curwp->w_dotp, i); if (c == '\t') col |= 0x07; else if (ISCTRL(c) != FALSE) ++col; ++col; } ++col; /* Convert to origin 1. */ ratio = 0; /* Ratio before dot. */ if (nchar != 0) { ratio = (100L*cchar) / nchar; if (ratio==0 && cchar!=0) /* Allow 0% only at the */ ratio = 1; /* start of the file. */ } eprintf("[CH:0%o Line:%d Row:%d Col:%d %d%% of %d]", cbyte, cline, row, col, ratio, nchar); return (TRUE); } /* * Twiddle the two characters on either side of * dot. If dot is at the end of the line twiddle the * two characters before it. Return with an error if dot * is at the beginning of line; it seems to be a bit * pointless to make this work. This fixes up a very * common typo with a single stroke. Normally bound * to "C-T". This always works within a line, so * "WFEDIT" is good enough. */ twiddle(f, n, k) { register LINE *dotp; register int doto; register int cl; register int cr; dotp = curwp->w_dotp; doto = curwp->w_doto; if (doto==llength(dotp) && --doto<0) return (FALSE); cr = lgetc(dotp, doto); if (--doto < 0) return (FALSE); cl = lgetc(dotp, doto); lputc(dotp, doto+0, cr); lputc(dotp, doto+1, cl); lchange(WFEDIT); return (TRUE); } /* * Quote the next character, and * insert it into the buffer. All the characters * are taken literally, with the exception of the newline, * which always has its line splitting meaning. The character * is always read, even if it is inserted 0 times, for * regularity. */ quote(f, n, k) { register int s; register int c; if (kbdmop != NULL) c = *kbdmop++; else { c = ttgetc(); if (kbdmip != NULL) { if (kbdmip > &kbdm[NKBDM-4]) { ctrlg(FALSE, 0, KRANDOM); return (ABORT); } *kbdmip++ = c; } } if (n < 0) return (FALSE); if (n == 0) return (TRUE); if (c == '\n') { do { s = lnewline(); } while (s==TRUE && --n); return (s); } return (linsert(n, c)); } /* * Ordinary text characters are bound to this function, * which inserts them into the buffer. Characters marked as control * characters (using the CTRL flag) may be remapped to their ASCII * equivalent. This makes TAB (C-I) work right, and also makes the * world look reasonable if a control character is bound to this * this routine by hand. Any META or CTLX flags on the character * are discarded. This is the only routine that actually looks * the the "k" argument. */ selfinsert(f, n, k) { register int c; if (n < 0) return (FALSE); if (n == 0) return (TRUE); c = k & KCHAR; if ((k&KCTRL)!=0 && c>='@' && c<='_') /* ASCII-ify. */ c -= '@'; return (linsert(n, c)); } /* * Open up some blank space. The basic plan * is to insert a bunch of newlines, and then back * up over them. Everything is done by the subcommand * procerssors. They even handle the looping. Normally * this is bound to "C-O". */ openline(f, n, k) { register int i; register int s; if (n < 0) return (FALSE); if (n == 0) return (TRUE); i = n; /* Insert newlines. */ do { s = lnewline(); } while (s==TRUE && --i); if (s == TRUE) /* Then back up overtop */ s = backchar(f, n, KRANDOM); /* of them all. */ return (s); } /* * Insert a newline. * If you are at the end of the line and the * next line is a blank line, just move into the * blank line. This makes "C-O" and "C-X C-O" work * nicely, and reduces the ammount of screen * update that has to be done. This would not be * as critical if screen update were a lot * more efficient. */ newline(f, n, k) { register LINE *lp; register int s; if (n < 0) return (FALSE); while (n--) { lp = curwp->w_dotp; if (llength(lp) == curwp->w_doto && lp != curbp->b_linep && llength(lforw(lp)) == 0) { if ((s=forwchar(FALSE, 1, KRANDOM)) != TRUE) return (s); } else if ((s=lnewline()) != TRUE) return (s); } return (TRUE); } /* * Delete blank lines around dot. * What this command does depends if dot is * sitting on a blank line. If dot is sitting on a * blank line, this command deletes all the blank lines * above and below the current line. If it is sitting * on a non blank line then it deletes all of the * blank lines after the line. Normally this command * is bound to "C-X C-O". Any argument is ignored. */ deblank(f, n, k) { register LINE *lp1; register LINE *lp2; register int nld; lp1 = curwp->w_dotp; while (llength(lp1)==0 && (lp2=lback(lp1))!=curbp->b_linep) lp1 = lp2; lp2 = lp1; nld = 0; while ((lp2=lforw(lp2))!=curbp->b_linep && llength(lp2)==0) ++nld; if (nld == 0) return (TRUE); curwp->w_dotp = lforw(lp1); curwp->w_doto = 0; return (ldelete(nld, FALSE)); } /* * Insert a newline, then enough * tabs and spaces to duplicate the indentation * of the previous line. Assumes tabs are every eight * characters. Quite simple. Figure out the indentation * of the current line. Insert a newline by calling * the standard routine. Insert the indentation by * inserting the right number of tabs and spaces. * Return TRUE if all ok. Return FALSE if one * of the subcomands failed. Normally bound * to "C-J". */ indent(f, n, k) { register int nicol; register int c; register int i; if (n < 0) return (FALSE); while (n--) { nicol = 0; for (i=0; iw_dotp); ++i) { c = lgetc(curwp->w_dotp, i); if (c!=' ' && c!='\t') break; if (c == '\t') nicol |= 0x07; ++nicol; } if (lnewline() == FALSE || ((i=nicol/8)!=0 && linsert(i, '\t')==FALSE) || ((i=nicol%8)!=0 && linsert(i, ' ')==FALSE)) return (FALSE); } return (TRUE); } /* * Delete forward. This is real * easy, because the basic delete routine does * all of the work. Watches for negative arguments, * and does the right thing. If any argument is * present, it kills rather than deletes, to prevent * loss of text if typed with a big argument. * Normally bound to "C-D". */ forwdel(f, n, k) { if (n < 0) return (backdel(f, -n, KRANDOM)); if (f != FALSE) { /* Really a kill. */ if ((lastflag&CFKILL) == 0) kdelete(); thisflag |= CFKILL; } return (ldelete(n, f)); } /* * Delete backwards. This is quite easy too, * because it's all done with other functions. Just * move the cursor back, and delete forwards. * Like delete forward, this actually does a kill * if presented with an argument. */ backdel(f, n, k) { register int s; if (n < 0) return (forwdel(f, -n, KRANDOM)); if (f != FALSE) { /* Really a kill. */ if ((lastflag&CFKILL) == 0) kdelete(); thisflag |= CFKILL; } if ((s=backchar(f, n, KRANDOM)) == TRUE) s = ldelete(n, f); return (s); } /* * Kill line. If called without an argument, * it kills from dot to the end of the line, unless it * is at the end of the line, when it kills the newline. * If called with an argument of 0, it kills from the * start of the line to dot. If called with a positive * argument, it kills from dot forward over that number * of newlines. If called with a negative argument it * kills any text before dot on the current line, * then it kills back abs(arg) lines. */ killline(f, n, k) { register int chunk; register LINE *nextp; if ((lastflag&CFKILL) == 0) /* Clear kill buffer if */ kdelete(); /* last wasn't a kill. */ thisflag |= CFKILL; if (f == FALSE) { chunk = llength(curwp->w_dotp)-curwp->w_doto; if (chunk == 0) chunk = 1; } else if (n > 0) { chunk = llength(curwp->w_dotp)-curwp->w_doto+1; nextp = lforw(curwp->w_dotp); while (--n) { if (nextp == curbp->b_linep) return (FALSE); chunk += llength(nextp)+1; nextp = lforw(nextp); } } else { /* n <= 0 */ chunk = curwp->w_doto; curwp->w_doto = 0; while (n++) { if (lback(curwp->w_dotp) == curbp->b_linep) break; curwp->w_dotp = lback(curwp->w_dotp); curwp->w_flag |= WFMOVE; chunk += llength(curwp->w_dotp)+1; } } return (ldelete(chunk, TRUE)); } /* * Yank text back from the kill buffer. This * is really easy. All of the work is done by the * standard insert routines. All you do is run the loop, * and check for errors. The blank * lines are inserted with a call to "newline" * instead of a call to "lnewline" so that the magic * stuff that happens when you type a carriage * return also happens when a carriage return is * yanked back from the kill buffer. * An attempt has been made to fix the cosmetic bug * associated with a yank when dot is on the top line of * the window (nothing moves, because all of the new * text landed off screen). */ yank(f, n, k) { register int c; register int i; register LINE *lp; register int nline; if (n < 0) return (FALSE); nline = 0; /* Newline counting. */ while (n--) { isetmark(); /* region around yank */ i = 0; while ((c=kremove(i)) >= 0) { if (c == '\n') { if (newline(FALSE, 1, KRANDOM) == FALSE) return (FALSE); ++nline; } else { if (linsert(1, c) == FALSE) return (FALSE); } ++i; } } lp = curwp->w_linep; /* Cosmetic adjustment */ if (curwp->w_dotp == lp) { /* if offscreen insert. */ while (nline-- && lback(lp)!=curbp->b_linep) lp = lback(lp); curwp->w_linep = lp; /* Adjust framing. */ curwp->w_flag |= WFHARD; } return (TRUE); }