/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */ #ifndef QUEST #include "mklev.h" #include "def.eshk.h" #define ESHK ((struct eshk *)(&(shk->mextra[0]))) extern struct monst *makemon(); extern char shtypes[]; /* = "=/)%?!["; ** 8 shoptypes: 7 specialised, 1 mixed */ schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */ mkshop(){ register struct mkroom *sroom; register int sh,sx,sy,i; register char let; int roomno; register struct monst *shk; for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){ if(sroom->hx < 0) return; if(sroom->lx <= xdnstair && xdnstair <= sroom->hx && sroom->ly <= ydnstair && ydnstair <= sroom->hy) continue; if(sroom->lx <= xupstair && xupstair <= sroom->hx && sroom->ly <= yupstair && yupstair <= sroom->hy) continue; if( #ifdef WIZARD wizard || #endif WIZARD sroom->doorct == 1) break; } #ifdef WIZARD if(wizard){ extern char *getenv(); register char *ep = getenv("SHOPTYPE"); if(ep){ if(*ep == 'z' || *ep == 'Z'){ mkzoo(); return; } for(i=0; shtypes[i]; i++) if(*ep == shtypes[i]) break; let = i; goto gotlet; } } #endif WIZARD for(i = rn2(100),let = 0; (i -= shprobs[let])>= 0; let++) if(!shtypes[let]) break; /* superfluous */ #ifdef WIZARD gotlet: #endif WIZARD sroom->rtype = 8+let; let = shtypes[let]; sh = sroom->fdoor; sx = doors[sh].x; sy = doors[sh].y; if(sx == sroom->lx-1) sx++; else if(sx == sroom->hx+1) sx--; else if(sy == sroom->ly-1) sy++; else if(sy == sroom->hy+1) sy--; else { myprintf("Where is shopdoor?"); return; } if(!(shk = makemon(PM_SHK,sx,sy))) return; shk->isshk = shk->mpeaceful = 1; shk->msleep = 0; shk->mtrapseen = ~0; /* we know all the traps already */ ESHK->shoproom = roomno; ESHK->shd = doors[sh]; ESHK->shk.x = sx; ESHK->shk.y = sy; ESHK->robbed = 0; ESHK->visitct = 0; shk->mgold = 1000 + 30*rnd(100); /* initial capital */ ESHK->billct = 0; findname(ESHK->shknam, let); for(sx = sroom->lx; sx <= sroom->hx; sx++) for(sy = sroom->ly; sy <= sroom->hy; sy++){ register struct monst *mtmp; if((sx == sroom->lx && doors[sh].x == sx-1) || (sx == sroom->hx && doors[sh].x == sx+1) || (sy == sroom->ly && doors[sh].y == sy-1) || (sy == sroom->hy && doors[sh].y == sy+1)) continue; if(rn2(100) < dlevel && !m_at(sx,sy) && (mtmp = makemon(PM_MIMIC, sx, sy))){ mtmp->mimic = (let && rn2(10) < dlevel) ? let : ']'; continue; } mkobj_at(let, sx, sy); } #ifdef WIZARD if(wizard) myprintf("I made a %c-shop.", let ? let : 'g'); #endif WIZARD } mkzoo(){ register struct mkroom *sroom; register int sh,sx,sy,i; int goldlim = 500 * dlevel; for(sroom = &rooms[0]; ; sroom++){ if(sroom->hx < 0) return; if(sroom->lx <= xdnstair && xdnstair <= sroom->hx && sroom->ly <= ydnstair && ydnstair <= sroom->hy) continue; if(sroom->lx <= xupstair && xupstair <= sroom->hx && sroom->ly <= yupstair && yupstair <= sroom->hy) continue; if(sroom->doorct == 1) break; } sroom->rtype = 7; sh = sroom->fdoor; for(sx = sroom->lx; sx <= sroom->hx; sx++) for(sy = sroom->ly; sy <= sroom->hy; sy++){ if((sx == sroom->lx && doors[sh].x == sx-1) || (sx == sroom->hx && doors[sh].x == sx+1) || (sy == sroom->ly && doors[sh].y == sy-1) || (sy == sroom->hy && doors[sh].y == sy+1)) continue; (void) makemon((struct permonst *) 0,sx,sy); i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y)); if(i >= goldlim) i = 5*dlevel; goldlim -= i; mkgold(10 + rn2(i), sx, sy); } #ifdef WIZARD if(wizard) myprintf("I made a zoo."); #endif WIZARD } dist2(x0,y0,x1,y1){ return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1)); } sq(a) int a; { return(a*a); } #endif QUEST