================================================================================ The complete C64 music collection Jens-Christian Huus ================================================================================ Tunes in NewPlayer v10 - v14, around 1990. Some of these tunes show that I managed to grow since players v06 - v09. Here I actually start to like some of the tunes today! ;) Vibrants became more famous and I was constantly in top of the diskmagazine charts. Not because I was the best (because I most certainly wasn't!), but because I was the most popular musician in the scene. However, my biggest dream of them all was to hit the games just like Maniacs of Noise. This never really happened - I made some music for private people, but soon learned from Johannes Bjerregaard that this was a very bad idea; most of those games were never released. My biggest disappointment of my C64 life was the "Orcus" music, I put a lot of work into this and expected it to be my breakthrough - yet, the guy in England who ordered the music lost all interest in the game as time went by. ================================================================================ ACCIDENT.DAT Accident Cooperation between Morten Sigaard Kristensen and I. The bass was taken from a pophit and I made the rest on top of it. Morten Sigaard Kristensen was previously known on the C64 as "O'Neill" of "Crest". Today he uses his initials "MSK" and produces quite good music in FastTracker II. Go look for them on your favourite BBS now! :) ALIENSNG.DAT Aliensong An old song which was packed and released much later. I like the weird alien talking in the beginning of the song. These sounds make use of programmed filtering, something that is really missing in SidPlay at the time of writing this. AOUW!.DAT Aouw! Another weird ring modulation effect, here used to produce the strange "Aouw!" sounds before commencing the tune. BATMAN.DAT Batman (long version) One of the most popular tunes I ever made. After the slow start the real tune beings at 01:38 - this part was later extracted to form a shorter version. The tune itself was also the result of a deeper level of planning than I used to with my tunes at that time; there are parts of the song where you can imagine a choir singing "Batman". I remember I was not very satisfied with the Prince tune on the film which was one of the reasons why I did my own version of it. BLIZZARD.DAT Blizzard Short introtune. Notice the use of waveform $21 in the bass. Normally waveform $41 was used in basslines. CRAPTUNE.DAT Craptune Made while showing how to use the editor. DUCHESSE.DAT Duchesse FOREVER.DAT Forever Cry Made almost entirely by myself with a few ideas thrown in by one of my friends who called himself "The Saint". GEORGE_C.DAT George Carl A long tune containing three completely different parts. The slow introduction changes at 01:19 to a part which was played by the clown George Carl during his shows. Here I tried to emulate a real mouth organ using ring modulation. At 01:58 the tune changes into a slow but very atmospheric part. GLIDER_P.DAT Glider Pilot This was a conversion from an old C64 game of the same name. The composition was very nice but used horribly raw sounds. I converted the tune and it was used in the demo that won the C64 demo competition at the Randers copy-party. HACKTRIK.DAT Hacktrick My friend, "The Saint", hummed the bassline and I made all the rest. HARD_ON.DAT Hard On The first song done in a player featuring "Hard restart" - so as you see, the name is not as naughty as you might think! ;) HITSONG.DAT Hitsong Converted from a sample on a very old Amiga intro by ECA. HZ_COPY.DAT Horizon Copy-Party Made at the Horizon copy-party in Sweden. I had to wear head- phones due to the amount of noise at that party. KILLRBEE.DAT Killerbee A long and unfortunately quite samey song. However, listen to the funny beesound using waveform $51 at 03:20. KINETIC.DAT Kinetic Conversion of a ProTracker tune on the Amiga, composed by Nightlight of Kefrens. LOUISIAN.DAT Louisiana Two-in-one music in a compromise player. Watch out for the melodic change at 01:43. MICHELLE.DAT Michelle Another two-in-one tune, one of the better of that period. After the samey first part, listen to the cute part at 03:02. This part loops endlessly when reached and is one of my favourites. NARROW.DAT Narrow+ Another introtune using Laxity's panflute instrument. NEVER!.DAT Never!+ A very long and samey tune, still, it's one of my favourites. After 5 minutes there's a funny bass solo. NO_MORE.DAT No More... One of the best sad songs I made. Samey, but with a nice atmosphere. The sobbing flute-like instrument is just right. SHORTBAT.DAT Batman (short version) Shorter version of the popular Batman tune without the slow part in the beginning. See "BATMAN.DAT" for more information. SPACPORT.DAT Spaceport Conversion from the titletune of an old "reLINE" game on the Amiga - one of my friends asked me if I would convert it. STOPFORM.DAT Stopform+ One of the better tunes, I like the constantly transposing nature of it (like at 01:50). THE_PUMA.DAT The Puma A long and samey tune - this one became TOO samey. The bassline was put down one octave lower than usual. VOLVULUS.DAT Volvulus Also one of my favourites. There are solo's in it where I actually tried to put a little "feeling" into it with different ADSR settings - like velocity on a real MIDI keyboard! Listen to 01:16 to hear what I mean. ;) WEIRDO.DAT Weirdo A "neverending" tune where the tracks does not have the same length. The two chord voices are therefore misaligned every time the tune restarts. ================================================================================