/* IE ICON GENERATION */ USHORT TextDat1[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x1FFF, 0xFFFF, 0xFFFF, 0xE000, 0x1800, 0x0000, 0x0000, 0x6000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1800, 0x0000, 0x0000, 0x6000, 0x1FFF, 0xFFFF, 0xFFFF, 0xE000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x02A8, 0x0000, 0x0055, 0x738A, 0x0AAA, 0x0000, 0x0000, 0x0004, 0x02A8, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x3FFF, 0xFFFF, 0xFFFF, 0xF000, 0x2000, 0x0000, 0x0000, 0x1000, 0x27FF, 0xFFFF, 0xFFFF, 0x9000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x2FFF, 0xFFFF, 0xFFFF, 0xD000, 0x27FF, 0xFFFF, 0xFFFF, 0x9000, 0x2000, 0x0000, 0x0000, 0x1000, 0x3FFF, 0xFFFF, 0xFFFF, 0xF000, 0x07FF, 0xFFFB, 0xFFFF, 0x8000, 0x07AA, 0xFFF5, 0xFFFF, 0x8000, 0x07FF, 0xFFFB, 0xFFFF, 0x8000, 0x07FF, 0xFFFF, 0xFFFF, 0x8000, }; struct Image TextImage1 = { 0, 0, 64, 25, 2, &TextDat1[0], 3, 0, NULL }; USHORT TextDat2[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x1FFF, 0xFFFF, 0xFFFF, 0xE000, 0x1800, 0x0000, 0x0000, 0x6000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1005, 0x837F, 0x7E80, 0x2000, 0x100D, 0x4508, 0x42C0, 0x2000, 0x1015, 0x2908, 0x40A0, 0x2000, 0x1025, 0x1108, 0x4090, 0x2000, 0x107D, 0x0108, 0x46F8, 0x2000, 0x1085, 0x0108, 0x4284, 0x2000, 0x1105, 0x017F, 0x7E82, 0x2000, 0x1200, 0x0000, 0x0001, 0x2000, 0x141F, 0xFFFF, 0xFFE0, 0xA000, 0x10E0, 0x0000, 0x001C, 0x2000, 0x1700, 0x0000, 0x0003, 0xA000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1000, 0x0000, 0x0000, 0x2000, 0x1800, 0x0000, 0x0000, 0x6000, 0x1FFF, 0xFFFF, 0xFFFF, 0xE000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x02A8, 0x0000, 0x0055, 0x738A, 0x0AAA, 0x0000, 0x0000, 0x0004, 0x02A8, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x3FFF, 0xFFFF, 0xFFFF, 0xF000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2005, 0x837F, 0x7E80, 0x1000, 0x200D, 0x4508, 0x42C0, 0x1000, 0x2015, 0x2908, 0x40A0, 0x1000, 0x2025, 0x1108, 0x4090, 0x1000, 0x207D, 0x0108, 0x46F8, 0x1000, 0x2085, 0x0108, 0x4284, 0x1000, 0x2105, 0x017F, 0x7E82, 0x1000, 0x2200, 0x0000, 0x0001, 0x1000, 0x241F, 0xFFFF, 0xFFE0, 0x9000, 0x20E0, 0x0000, 0x001C, 0x1000, 0x2700, 0x0000, 0x0003, 0x9000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x2000, 0x0000, 0x0000, 0x1000, 0x3FFF, 0xFFFF, 0xFFFF, 0xF000, 0x07FF, 0xFFFB, 0xFFFF, 0x8000, 0x07AA, 0xFFF5, 0xFFFF, 0x8000, 0x07FF, 0xFFFB, 0xFFFF, 0x8000, 0x07FF, 0xFFFF, 0xFFFF, 0x8000, }; struct Image TextImage2 = { 0, 0, 64, 25, 2, &TextDat2[0], 3, 0, NULL }; struct DiskObject text = { WB_DISKMAGIC, WB_DISKVERSION, NULL, 221, 45, 64, 26, GADGIMAGE | GADGHIMAGE, RELVERIFY | GADGIMMEDIATE, BOOLGADGET, (APTR) &TextImage1, (APTR) &TextImage2, NULL, NULL, NULL, NULL, NULL, WBPROJECT, NULL, NULL, 203, 34, NULL, NULL, 0 };