/* IE ICON GENERATION */ USHORT ProjectDat1[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF8, 0x4000, 0x0000, 0x0000, 0x0000, 0x0008, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5000, 0x0000, 0x0000, 0x0000, 0x0028, 0x5000, 0x0000, 0x0000, 0x0000, 0x0028, 0x501F, 0x8000, 0x00C0, 0x0001, 0x0028, 0x500C, 0xC000, 0x0000, 0x0003, 0x0028, 0x500C, 0xDD87, 0x80C7, 0x8787, 0xC028, 0x500F, 0x8ECC, 0xC0CC, 0xCCC3, 0x0028, 0x500C, 0x0CCC, 0xC0CF, 0xCC03, 0x0028, 0x500C, 0x0C0C, 0xC0CC, 0x0CC3, 0x4028, 0x501E, 0x1E07, 0x8CC7, 0x8781, 0x8028, 0x5000, 0x0000, 0x0780, 0x0000, 0x0028, 0x5000, 0x0000, 0x0000, 0x0000, 0x0028, 0x5000, 0x0000, 0x0000, 0x0000, 0x0028, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x4000, 0x0000, 0x0000, 0x0000, 0x0008, 0x7FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF8, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFC, 0x8000, 0x0000, 0x0000, 0x0000, 0x0004, 0xBFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF4, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xA01F, 0x8000, 0x00C0, 0x0001, 0x0014, 0xA00C, 0xC000, 0x0000, 0x0003, 0x0014, 0xA00C, 0xDD87, 0x80C7, 0x8787, 0xC014, 0xA00F, 0x8ECC, 0xC0CC, 0xCCC3, 0x0014, 0xA00C, 0x0CCC, 0xC0CF, 0xCC03, 0x0014, 0xA00C, 0x0C0C, 0xC0CC, 0x0CC3, 0x4014, 0xA01E, 0x1E07, 0x8CC7, 0x8781, 0x8014, 0xA000, 0x0000, 0x0780, 0x0000, 0x0014, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xBFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF4, 0x8000, 0x0000, 0x0000, 0x0000, 0x0004, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFC, }; struct Image ProjectImage1 = { 0, 0, 80, 20, 2, &ProjectDat1[0], 3, 0, NULL }; USHORT ProjectDat2[] = { 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFC, 0x8000, 0x0000, 0x0000, 0x0000, 0x0004, 0xBFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF4, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xAFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFD4, 0xAFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFD4, 0xAFE0, 0x7FFF, 0xFF3F, 0xFFFE, 0xFFD4, 0xAFF3, 0x3FFF, 0xFFFF, 0xFFFC, 0xFFD4, 0xAFF3, 0x2278, 0x7F38, 0x7878, 0x3FD4, 0xAFF0, 0x7133, 0x3F33, 0x333C, 0xFFD4, 0xAFF3, 0xF333, 0x3F30, 0x33FC, 0xFFD4, 0xAFF3, 0xF3F3, 0x3F33, 0xF33C, 0xBFD4, 0xAFE1, 0xE1F8, 0x7338, 0x787E, 0x7FD4, 0xAFFF, 0xFFFF, 0xF87F, 0xFFFF, 0xFFD4, 0xAFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFD4, 0xAFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFD4, 0xA000, 0x0000, 0x0000, 0x0000, 0x0014, 0xBFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF4, 0x8000, 0x0000, 0x0000, 0x0000, 0x0004, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFC, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF8, 0x4000, 0x0000, 0x0000, 0x0000, 0x0008, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5FE0, 0x7FFF, 0xFF3F, 0xFFFE, 0xFFE8, 0x5FF3, 0x3FFF, 0xFFFF, 0xFFFC, 0xFFE8, 0x5FF3, 0x2278, 0x7F38, 0x7878, 0x3FE8, 0x5FF0, 0x7133, 0x3F33, 0x333C, 0xFFE8, 0x5FF3, 0xF333, 0x3F30, 0x33FC, 0xFFE8, 0x5FF3, 0xF3F3, 0x3F33, 0xF33C, 0xBFE8, 0x5FE1, 0xE1F8, 0x7338, 0x787E, 0x7FE8, 0x5FFF, 0xFFFF, 0xF87F, 0xFFFF, 0xFFE8, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x5FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFE8, 0x4000, 0x0000, 0x0000, 0x0000, 0x0008, 0x7FFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFF8, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, }; struct Image ProjectImage2 = { 0, 0, 80, 20, 2, &ProjectDat2[0], 3, 0, NULL }; struct DiskObject project = { WB_DISKMAGIC, WB_DISKVERSION, NULL, 122, 100, 80, 21, GADGIMAGE | GADGHIMAGE, RELVERIFY | GADGIMMEDIATE, BOOLGADGET, (APTR) &ProjectImage1, (APTR) &ProjectImage2, NULL, NULL, NULL, NULL, NULL, WBPROJECT, NULL, NULL, NO_ICON_POSITION, NO_ICON_POSITION, NULL, NULL, 0 };