#include "gwin.user.h" main() { float x,y,xold,yold; USTART("high2",0.,640.,0.,400.); uset(G,"comp"); upset(G,"colo",1.0); uprint(G,40.0,90.0,"MOVE MOUSE"); xold = 50.; yold = 50.; uset(G,"ncli"); while (1==1){ if(ugrinl(G,&x,&y,&uuev)){UEND();exit(0);}; umove(G,50.,50.); udraw(G,xold,yold); umove(G,50.,50.); udraw(G,x,y); xold = x; yold = y; } UEND(); }