/******************************* * CONSOLE 08/04/90 * Written by Timm Martin * This code is public domain. ********************************/ #include #include #include #include #include "input.h" struct Device *ConsoleDevice = NULL; struct IOStdReq ConsoleReq; long ConsoleError = TRUE; /**************** * CONSOLE OPEN *****************/ /* This function attempts to open the console device. TRUE or FALSE is returned whether it was successful. */ BOOL console_open( void ) { if (!(ConsoleError = OpenDevice( "console.device", -1L, (struct IORequest *)&ConsoleReq, NULL ))) ConsoleDevice = ConsoleReq.io_Device; return (ConsoleError == FALSE); } /***************** * CONSOLE CLOSE ******************/ /* This procedure closes the console device if it was opened and resets the corresponding pointers. */ void console_close( void ) { if (!ConsoleDevice) { CloseDevice( (struct IORequest *)&ConsoleReq ); ConsoleDevice = NULL; } }