/*************************************** * CONSOLE OPEN v1.03 * © Copyright 1988 Timm Martin * All Rights Reserved ****************************************/ #include #include #include #include #include int console_open( window, header, buffer ) struct Window *window; struct ConsoleHeader *header; UBYTE *buffer; { struct MsgPort *CreatePort(); /* exec.library */ struct IOStdReq *CreateStdIO(); /* exec.library */ header->Window = window; header->Buffer = buffer; header->TypeMode = DEFAULT_TYPE_MODE; if (!(header->WritePort = CreatePort( "console.write", 0L ))) return (CONSOLE_EXIT_WPORT); if (!(header->WriteReq = CreateStdIO( header->WritePort ))) return (CONSOLE_EXIT_WREQ); if (!(header->ReadPort = CreatePort( "console.read", 0L ))) return (CONSOLE_EXIT_RPORT); if (!(header->ReadReq = CreateStdIO( header->ReadPort ))) return (CONSOLE_EXIT_RREQ); header->ConsoleError = con_open( window, header->WriteReq, header->ReadReq ); if (header->ConsoleError) return (CONSOLE_EXIT_CONSOLE); con_read( header->ReadReq, header->Buffer ); /* "prime" the buffer */ return (CONSOLE_OPEN_OK); }