#define height 14 struct SpriteImage { UWORD posctl[2]; UWORD sprdata[2][height]; UWORD reserved[2]; }; /********************Sprite-Pointer-Defines*********************/ struct SpriteImage PointImage = { 100,100, 0x0000, 0x3ffe, 0x0000, 0x3ffe, 0x0080, 0x3ffe, 0x0080, 0x1ffc, 0x0080, 0x1ffc, 0x0080, 0x0ff8, 0x0080, 0x0ff8, 0x0000, 0x07f0, 0x0080, 0x07f0, 0x0080, 0x07f0, 0x0000, 0x03e0, 0x0000, 0x03e0, 0x0000, 0x01c0, 0x0000, 0x8000, NULL,NULL };