0 :The Sword of Fallen Angel -version 1.00+:created on feb 85 by andry rachmat:ported to Amiga Jul 86 :2(:*****************************************1):If you could not load or run the program"*:with out of memory error,0+:type CLEAR ,65000 on the output window,,:and try again.2-:*****************************************#Z : ,,,d (),(),(), (), (), ( ), ( ), ( ),( ),( ),( ),( ),( ),(),(),(),(),(),(),(),(),(),(),()Bn (),(,),(K),(<),$(),$(), (2)Qx "Your name :";!: " ():#()::$"sword_comment.dat"6z: "Is sword_comment.dat copied to ram ?";*} "y" "Y" $"ram:"$W " 2: (")::%<: (): (): (%): (): ()  "i",,"sword_item.dat"O#,&: " :#,("),("),("), ("), ("):: "i",,"sword_verb.dat"m " K:#,("):: " %:#,("):::()(7): " :(,"): :"sword_set"(( ()),,(( ())))".dat" "i",,H " :#,("): ' :#,(",'): ': "E#,(: "  :#, ("), ("), ("),("): EȚ#,): "  :#,("),("),("),("): Қ#,*: " :#,("),("),("),("),("),("),("),("),("),("),(")::1  ()  ():'E  (') ()  (') ()'J: "r",,$,: , +K  (() PPL (():#: : 4: : 4:  :::   : 4+M        :N  : <P  ()  (()  (():  :#: 4GR  ()  (()  ((): :# : f:()9T () ()( ()):  ()  ()]:pre-loca@^ ( (),)  ()  :#: 4: X.c ( (),)  ()  ()4h (( ()!  ())  ()) r2j "  :  (")  (") ()l:  () r?n() ():  ()  () ():  () ()-r  ()(  ()! () ()/|  ()A  ()G  () ()5}  ()B  () ()B:()3~  ()B  () ()B:()5  ()D  () ()D:()3  ()D  () ()D:()5  ()I  () (): ()>  ()  ( )  ( ): N:#: 4: ( ())1  (()  (():  :#: 4U ( (),)  ()  :# : 4: () (): () ()E  (()  ()?  (():() ():() ()Q  (()  ()<  ((): N:#: 4: J:#: 4&:410-500 for the post location< " ): (") () : ": O " ): (") ()  :#: >: (");()  "9 ( (),)  ( )  :#: 4r ( (),)  ( )  :#: 4: ():  () :  :#: 4: - ( (),)  :#: 4]  ()  ( ) ()  O:#: 4:() (): ( ) ( )r ( (),)  ( )  :#: 4: ():  () :  :#: 4:   ()* 7 ( ,) ()  :#: 4'  ()  :#: 4  ()) X; " : ( (),") : ": j :: ();: " : ( (),")    : (");: ", "(");: ()8 " *: ((")) () & : "? " &: ( (")) () & : ": X&: ();M0 " *: ((")) () ()(");(");("): ": " &?D ( (")) () ()(");(");(") N ",W:600-999 for pre-comm and condition&X ( () ()) b*Y () ():  () b@Z  ()  :#: (;);();: 4: b2[,:  ": ()  6 :  ,:b  () () ,:  : (): l  () )n  ()()  (): rIp () ():  () : :  P:#: 4;r ( ()()  ()())  ( ): xVt ( ) ( ):  ( ) ,:  ": R:#: 4: (): Qx  ( )  ()  ( ):  N:#: 4: (): 1z  ( )  ()  ( ) ( )G|  ( )  ( ): P:":': R: (): /~ ( ()()  ()()) >  ( )  ( ): N:":': R: B  ( )  ( ): O:#: 4:(): 7  ( )  N:#: 4: (): 7  ( )  O:#: 4: ():   ()   ()() @ () ():  ()  #:#: 4: M  ()  #:#: 4:  #:#: 4: ():   ()() 9 () ():  () ,:  ":  ,  ()+ $  ()  () T () (): :#: 4:  ()  +:#: 4: w  ()  +:#: 4:()+: ::#: 4:  ( )  :#: 4: (): +  (()  ((): @: T  () | - -: 1  ( )  ()  ( ) : T"Ƙ  ()  () e  ()F  () ():  ()  ():: C:#: 4: ():: T  ()  ()  ()   () ,  (")  ("):()(9)  :#: 4: ,  (")  ("):()(8) :.ޘ  (&)  () (): (&)V  () ( ()  ())  () (): :  (): E  ()  (&) (&):  (&)  :#: 4!,():: ();: .,(.): , f " ,:$()(.,",): $()"A" $()"Z" (.,",)(($()) )= ":/:$(/)"": " ,:(.,",) " " $$$(/)$(/): .$//:$(/)"" . ")3 /  :#: 4:  8:check for blank and the=B " /: $(")((),,) $(")"" L ": : " /?`,($(")): , $(")$(")" ": `j ": " K7 ($(),,)(("),,) ,": @: ();.;(): " /:$(")"":: ( / ,) ():    () ,!  ,! ,0:/1: " /:$(")$("): : 0,:1/: " /:$(")$("): Q-: ( (),)  () ,*  :#: 4: F($(),,): ((,)) ,,,,_Ī ,  , , , , , , , , , , , , , , : bΪ , ,,t,,<,,,,,,,P,,|,: bت , ,,,,%,,D,, ,p,&,,#,#,#(: b ,- ,0,\,\,,\,\,\,,l, ,,.,.,: b ,< ,,,,,,!,,,,(,*0,+,-P,: :post comm and check*."": " 1:$(")"": ܘ  ()  ( )  () ()  ( ): (): ()@: (#): ( )@:  ( ): N:#: 4&:death check0  () @t::move to next setD  () >+ - ,,T,X,,: T:  Ƈ:>:2000-2999 for subroutine, 3000- for comm and routine* () (): :#: 4:*:removing blanks in comm and line* " /: $(")"" C '" /:$(')$('): '://:   ": :wait : ( ),:inkey routine return character in c  : ""  : *:f=comm,y=pos3:debug4 f: :> f: ;:-H  " "': f: ::-R #" "': f: :: \:Af , :2(+,(#)): # 22 : 223p3(+,(#)):(+,2,32)::check items,:4: " # (("),,) +4":  () (") ,":'  (") ,":44:&  ()( (")) ,":  "::check aux items,:4: " (#  ( ("),,)  .+ 4":  () (") ,":/   ()( (")) ,":44: . ": V:check direction to go `,:4: " )# j (("),,)  . t4":  ()((")) ,": ": :check creature ,:4: " *# Θ (("),,)  + 4":  ()(") ,":/  ()((")) ,":44: ": :fourth word input/ (" ";: $():..( )$(): P:fake what should i do Z : ()"? ";- _  : ;: ( ) : :  _ :m-s0 ( (),) ,(4):4,:@ ( (),)  ,(4):4,:( (),)  :disturb & bite$  :#: >: (,)/  :#: (;);(,);: 4: :move & discover9  :#: f: (%);;(,);(): :don't let2  :#: f: (;);(,);: :if go)  :#: 4: ():  5 "y" "Y"  :#: 4:   :attacked/ " (;);(,);: :#: 4: ':hit+ , :#: 4: () (): 1:dogde 6 :#: 4: |:don't know ();$();(): ();$();(): :don't see5  :#(): >: $();( ):5  :#(): >: $();( ):/ : "debug : f/i/l/c/e - 1/2/3/4/5":  ) ̪   , , , , :; ֚ "#"; : "before" ( ): "now "; ( ):  D "#"; : ( )" before" ( ): "now "; ( ):  C "#"; : ( )" before"( ): "now ";( ):   "s/r - 1/2":  -   "# "; : ( ):  "  "# "; ,#: 4:  *  "exit to : c/cr/r/pc/l/e": -: :n,s,e,w,u,d0  () (): ( (),,)  N &:can't go in dark ( ( (),)  0 *  ()  0 , ()  0) . :#: 4: () (): 0 (): M:pre-condition for move. N ( (),,)  ():-:< O ( (),,)  +:#: 4: ():K P ( (),,) : :# : 4: C:#: 4:V S ( (),,)  ( )  I:#: 4: :  () :-:" l ()7 ,:  :$ v ()( (),,):-: ,,:   : :save & restore% -:."": (6);: .- (.)  :#: 4:  4 ."" ."sword.save": ..".save" : ,  H    "o",,.! " 2:#, ("): ! " :#,(")(")(")","(")(")(")"," ("):: "  :#, ("):: "  :#,("):: " :#,(")(")(")","(")(")(")","("):= * " :#,(",)::: ( ):  :  >: H   R"i",,.:#, :' V   (3):  :  0 \   ()  () : ():  f"i",,.O p " 2:#, ("):: " :#,("),("), ("):j q "  :#, ("):: "  :#,("):: " :#,("),("),("):C z " :#,(",)::: ( ):  :-:  :   "File is not found."* :  : :#: >:  : : Ԫ  & ޫ "r",,$,: , +: 5 ,:   (5):  :  :stop & quitE ():  : "y" "Y" t:-: : -:j:score1t  () :last set show score laterru-: () (): :#: >:  ();: :#: >: ( (') ()?)d;(): ~:look -::command 0-: () (): :#: 4: :help.-: () (): :#: 4)ݘ  ()+  ;:#: 4:3  ()!  ()  ;:#: 42:diagnose'<  ()  :#: 4:8F-: () (): M:# (): 4::inventory<-: () (): " :  (") : :#: 4:O ();: " :  (") ()(");(");(") : ::go & enterY($(),,): () () ((),,) %X: & ""  :#: 4:  `: , 6+ () (): (,) h :pre-condition before go2 () , ,:  : ():2  ()  ()  :#: 4:* ()/ , ,:  :+ ()* , ,:  :" ()(,):-: ,:%6 4   :#: 4:H8 "  : (("),,) ,": ,  :  G@ ": : 4 : 4  : 4  :'D ,  : : ( ):/^:comment routine when can't go that wayuh (,) r,t,v,x,z,|,~,,,,,,,,,,,,r :#: 4:t :#: 4: v x M:#: 4:z  :#: 4:| P:#: 4:~ ():6  ( )  (): :  :#: 4: P:#: 4: R:":': R: ():-: (): (): ():  ()  ():  ()T()"":()"":()"":()"":()"": ( ): ():  :$ ,:#: 4: ():  ()  ,:#: 4: (): >:#: 4: @:#: 4: ():=  ()  ()  ()H  (): t ():-: (): A:#: 4: :get(̘ () () ֘ () 03 () ():  ()  ():-:%  ()0  ():-:%  ()@  ():-:":pre-condition for get out ():&:take & get0 : 4 : ,  :4D () (): 4  :#: 4: N:special items condition :#: 4: : 4  (4)  :  @  () 4  ()()  H:#: 4: ,  :$ 4  :#: 4::pre-condition to take" (,  ()) ! () ,:  :1  ($)  :#: 4: ($)d  () ,  ()  ():( ,):  (#)  (#): () ()(,)""4 (,): () (): $();():  : 4 * ,  :4  () (): 4  :#: 4: :take creature alive, ,  ()  : (): :#: 4:  :7*  `: 4  : :  :#: 4:R:drop & put$\5,: : 4 Af : 4  `: 4  : 4  :p :#: 4:. 4   :#(): 4:6 5/ ,,,,L,~,::pre-condition for dropN5,:64:($(),,): (() ()) $(($(),,): "" $ϖ : 4 і  `: 4  ()   :#: 4: : ,  : : , ~: 5  () (): :  (5):0Ԗ : 4  : 4  :'ޘ ,  : : ( ): ,  :  (,) V3  (,)   :#(): 4:!:pre-condition to put on<(5)( )()() ( (,)): ( )>  () (, ,) ~: (5) (): $ ~3. () (): (5  ()) 8)0 ( (),) ( (),)2 ():?8 ( ()!  ())  ()  (5) ():L (5) ():0V () ():  (,) `,t%` 5  :#: 4:0e ()  ()) ( ): 2j Q:#: 4: ():  Z: Q:#: 4: :#: f:(): ():() ():(): ( ): ()):  ()  (): () () : :  () ():%t 5  :#: 4:Pv ( ): :#: f:(): ()+: ():( ,):}:drop check;~ $();(): () (): 5  () 5  ( ) :jump5 () ():  (),  () :-:' ( ()*  ()+)   ()* Q  ()  () ()* ,:  : :  () :-:  :#: 4:1  ()  ()  () :-:G  ()  () :-: :  ,:#: 4: ():  :#: 4::suicide1-: () ():  :#: 4: :sail3  ()  :   :  ():I  ()0 ():  : "y" "Y"  (): :   ()@  ():<  :#: 4:F:landing3P () ():  ()  ():-:%Z  ()0  ():-:%d  ()@  ():-:  :#: 4: :wait () ()  :#: 4: :f??? "" |$"  : 4 , |,:selected event only r:s???4| () ():  :#(): 4::spell? () (): " :  (") : "  :#: 4:)  :#:: 4: "   (") > ()(" )" ";: "  () ();/ "  ()  :#: >  ": ::moveAD ""  :#: f: (%); ();:-:N : 4 #X  `: 4 ( ):0b : 4  : 4  :1l ,  : :   :#: 4: ,  :5 () (): 4   :#: 4:  () Ƙ (, ,) 2И  ( )  ( ):(): ( ):( ( ):():,:  :' ,   :#: 4:2  ( )  ( ):(): ( ):( ( ):():,:  :d  ()- ,  ()  ()-: :#: 4: :   :#: 4:   :#: 4: :write   :#: 4: f:wake>p($(),,): () $()$(): pz "" G () ():  ()0  ();   :#: 4::condition to wake up  :#: 4:  : 4 A : 4 : 4  `: 4  : ( ):ʘ ,  :> () (): 4   :#(): 4:<:selected creature and location, example dreamland 7  ()0  ();   :#: 4:$ :#: 4: : 4 d : 4 (*  `: 4 ();." ?":.  : 4  : : ( ):( ,  :82 () () :check for special readable item7  () Z;< , , #: 2: 4: =: 4:Z  :#: 4:d ,  :$n () (): , x , 6 , h , > (, , , ,) ();." ?":% ,  :#: 4: ,  (#)  :#: f: ;!;:#: 4: :  ()   :#: 4: : #: :: >: : 4:  :#: 4:8 4  (,): $();():(,)""ð :bio 1Җ :  ()  :#: 4:y () ():#:  () ,,,,,,,,,,,,,,,"(:': H:"*:': H:"-:': H:"0:': H:"3:': H:"6:': H:"8:': H:";:': H: >: 4:"?:': H:"A:': H:"D:': H:"F:': H:"H:': H: J: 4:+"K:': () (): H:, 5:book06 :  ()  ':#: 4:8; () ():#:  () @,B,D@"":': H:B"$:': H:D &: 4:^g:scrollZh :  ()  !:#: 4:  () :  ():#: 4:gj  ()  (): (): () (): !:#: 4:#: 4:#: 4:pl  ()  ()  !:#: 4: :#: 4: :   :#: f: ();:°:leaflet6̖ : c:#: 4: d:#: 4: b:sayil () ():  ()  ( )  ( )  ( ): : ( )  ( ):v:selected word7,($()): (.,,,(.),)"..."::climb  `: 4 H* : 4 04 : 4  : 4  :> ( ):%H ,   :#: 4:CR () ():  () ,  ()(,):-:!\:selected climb direction$z  :#(): 4: ,  : () ():selected climb item  :#: 4::eat 4,9,17,27,20,29,30% () (): , :eat itemX (%) (%): :#: 4:  (%)  :#: 4: () (): (&): , 8Z  ())  R:#: 4: S:#: 4: ():  R:#: 4 ():8 ();.;" ?":B:drink 23,20&L () (): , jV:drink bloodj ();." ?": t:blow$~ , ();." ?": () ()":special blowing condition  :#: 4:?:thief actionc@ J:#: 4:  Z: T:#: 4:  Z: T:#: 4: S:#: 4IJ I:  ()  () #: 4:  (): ()9T  ()  (%):  () #: 4^  () #: 4h  Z: U:#: 4:  Z: V: 4: "  :(")"":: (#): ( ): (): (): (): ( ): ( ):() ():() (): () :  :q:set 4 encounterk| ()  ()<  (): ^:  ( ) #: 4: : #: 4:#: 4:~ ( ()0  ()<) ()  ()<  ^:#: 4: (): :  ( ) !4: `:#: 4:' () () :  ' () ()  l:   ( (),) () ( ) ()  C:#: f: ;(( (),)):  ]:#: f: ;(( (),))7 ( (),) ()  ( ) ( )D ( ( )  ( )) ( ( )  ( )) !4:meet siva;  ( )  ( )::"X:':#: H:?  ( )  ( ):: Z:#: 4:()<:  ( )  ( ):: Z:#: 4: [:#: 4:  ::"\:':#: H: Y:#: 4:5˜  ( )  ( ):: I:#: 4:8ǘ  ( ) () : ]:#: 4:̘  ( )  ( ) :: () (): K:#: 4:  :#: 4:  :"V:':#: H: ():()7:  :: ^:#: 4::5֘  ( )  ( ):: G:#: 4:8ۘ  ( ) () : G:#: 4:4  ( )  ( ):: J:#: 4   ( )  ( ):?   ( )  ( ):()<:: W:#: 4:%   ( )  ( ) : :  b:meet xorr l  ( )  ( ): _:#: 4: `: 4: ( ): ()7:()1:()1:()7:-: " :(",)(",):(",)::  :3 v  ( )  ( ): `:#: 4:0  ( )  a:#: 4: !4:3  ( )  ( ): a:#: 4:7  ( )  a:#: 4: (): !4 F И  ( )  ( )  ( )  `:#: 4: !4 ڰ!*:liv deadA!4 ( ): ( ):():(): Z:#: 4: !:wear! : 4 "A" : 4  `: 4  : 4  :" ( ):" ,  :6"$ () (): (, ,) ( ):8"` 4  (,):(,)"": $();()"j , ")"t  ( )  :#: 4:"~ ( ): ( ):)"  ()  :#: 4:" (): ( ):"":check attacking with whatJ"5,:64:4:($(),,): ((),,) "4"ɘ  () 4: :  :#: 4:<"($(),,): "" ();:  (: ">"ϔ " : ((("),,) ,":4:`"Щ ": : 4 ": : 4  `: 4  : 4  :"Ӭ ( ): ":" ,  :." 4   :#(): 4:" , 4:/# , ,  :#: 4:P# , , , ,  :#: 4: : ( ): #:stab"#( (('),,) #$#2 ": 4 ( ):#< 4 9#F () ():  ()   :#: 4:#P:stab footprint#x"#:kill attack stab creature#  : 4 ###  `: 4 ( ):0# : 4 : 4  ::# ,  : :  :#(): 4:# ,  :# ": 4 $ 4 $"%$ ,  :#: 4:&$ , ',(,*0,+,-P%$" 6  :#: 4:W$,,5: () (): (,) $8,$:,$<,$@,$B,$J,$T,$^,$h$6:attack with sword$8 % :0$: :#: 4: () (): $88$< () ():  () $: ():x$>  ()  :# : 4: % : () () : :#: 4: (): :  :#: 4:$@ (,);():$B M:#: 4:+$J $@: /:#: 4: ():4$T $: 5:#: 4:():():L$^  ( )  ( ): a:#: 4: :  b:#: 4:$h b:#: 4:$:creature woundedW$ :#: 4: :#: f: (;);(,);:(,)(:):%:creature dead routine,%  :#: f:(,): %4%  :#: f:(,)(): %,%  :#: f:(,): % % :etc+%(,) (): (,);():,%:eliminate unnecesary word for spell=%($(),,): ((),,) %X: %?%& ((.),,) ((/),,) %X: %/%0 "" ." "(): : ,:%N:shift words1%X " /:$(")$("): ":%v:check target7%5 :($(),,):  : 4 %M%  `: 4 ,   :#: 4:  :#: 4:0% : 4 : 4  :1% ,  : :  :#: 4:% ,  :2% 4  :#: 4: : 5:%:select spell flag3%  ( )  :#(): 4:5%  ( )  : :  :#: 4:%:travel spell*% ($): : %:   0% ():  : ("y" "Y") % () ()#&:travel spell check flag 33&4&:light!& ($(),,)"" '*& ( ): : %:   6& () ():  ()  ():  ()& :#: 4:':lightning bolt*' (#): : %:   ' %: , '$ %: 5 0'8 ():  : ("y" "Y") )'B () (): :#: 4(<(:disintegrate*( (): : %:   ( %: , ( %: 5 '(  ()  :#: 40(Ȭ ():  : ("y" "Y") )( () (): :#: 45(ܪ (,) ),),),)",(,)6,)h7(  ()  () (): M:#: 4(,((,): (,);(): (:))  :#: f: ();:) () () : () () (): (2)" ( ): (): () (): (:I)6 b:#: 4: (:  ( )  b:#: 4: !4I)@ ( ): () (): ( ): R:#: 4:  ::?)h ): R:#: 4:  : N:#: 4::*&:fireball**0 (!): : %:   *: %: , *D %: 5 0*N ():  : ("y" "Y") )*X () (): :#: 4+\+:wind blast*+ ("): : %:   +ʖ %: , +Ԗ %: 5 0+ެ ():  : ("y" "Y") )+ () (): :#: 4++ (,) ,$,+,,.,,8,,B+:blown awayI+ 5:#: >: 6:#: f: (,);:(,):C,$ () (): S:#: 4:#: 4:(,):;,. () (): +: /:#: 4:():V,8  ( )  b:#: 4:#: 4: !4: :  b:#: 4:,B () (): +:-F:cold blast*-P ("): : %:   -Z %: , -d %: 5 0-n ():  : ("y" "Y") )-x () (): :#: 40- (,) -,-,-,-,-,--:frozen deadK- :#: f:(,):(,) (): (,);():- S:#: 4:$- /:#: 4: ():- () (): -:)-Ҙ  ( )  b:#: 4:- :# : 4:.:examine. : 4 0p. ,  :h. () (): (,) /D,/N,/X,/b,/l,/t,/,/,/,/,/,/,/,/*/D (/());$();():/N :#: 4:)/X :#: f: ();:T/b  ( )  :#: 4: :  ( ): :#: 4: ():)/l  ()  :#: 4:v/q  ()  (): :#: 4: (): () (): :  (): :#: 4:():C/t  ()  () (): :#: 4:():/v  ()  () (): :#: f: ();: :  () (): :#: f: ();: ():0/ ()  R:#: 4: : /DA/  ()  (): :#: 4: ( ) ():O/  ()  ():  ()  :#: 4: () ():/ :#: 4:@/  ()  :#: 4: :  :#: 4:/ 6:#: 4:A/ ()  =:#: 4: :  A:#: 4:/Ƙ  ()B  ()  () ()B: ;:#: 4:  ()  ():(): (): :  ():():(): () ():/ɘ  ()D  ()  () ()D: ;:#: 4:  ()  ():(): (): :  ():():(): () (): /˗ /D/ =:#: 4:/ >:#: 4: 0f:0p  `: 4 2%0z ,   :#: 4:@0 () (): (,) 0,0,0,0,0,0*0 (/());$();():0 :#: 4:L0  () 0:  (): :#: 4: ():():"0  :#: 4: 0:)0  ()  :#: 4:0 ::#: 4: 1:2 : 4 3C2 ( (),) ( (),) (4) ,(4)@2  () 4  ()()  H:#: 4:2 ,  :32 () (): (( (,))) 2?2  (,) 22,2<,2F,2n,2x,2,2,3,3J 2(:*22 (/());$();():'2<  ()  :#: 4B2A  (")  :#: 4: :  :#: 4:G2F  (#)  :#: >: :#: f: !;:j2P  (#)  (#)  ()  ;:#: 4: :  ::#: >: : 4:=2Z  (#)  b:#: f: ;:#: 4:D2d  (#)  b:#: f: ;: c:#: 4:'2n  ( )  :#: 4(2p  ()  :#: 4:A2q  ()  :#: 4: :  :#: 4:-2x ()  () ,:  :G2  ($)  :#: 4: :#: 4: ($):K2 4  :#: 4: :  :  (%) #: #2 f:  (%);:62  ()  :#: f: ();:*2  ()  :#: 4: 2:2 :#: 4:62Ҙ  ()  :#: f: ();:)2ܘ  ()  ':#: 4: 2:2 :#: 4:O3  ()  ()  :#: 4: :  :#: 4:(3  ()  :#: 4:]3  ()  ()  :#: 4: :   :#: f: ();: 3:3, :#: 4: 3@:[3J () ():  ()  R:#: f: ();: ()): : 22 3T:3  : 4  :3 ,  ::3 () (): (,)  :#: 4:03 (,) 3,3,4,4,4,4&*3 (/());$();():3 :#: 4:14 :#: f: ;$();():4 C:#: 4:4 D:#: 4:J4&#:  ()0  ();  E: 4: :  G: 4:>v:next setH> (): t:  () >,>,>,>,>,>,>,>> ():O> (): @: (): ():()"": :# : ?:-:> (): :#: f:(): ()+: (#): (): (): (): ( )!: ():()"": ():-:R> (): (): (): ( ): (): 0:#: ?:-:E> (): (): (): @: :#@: ?:-:?> (): (): () : @:#M: ?:-:>> (): (): (): M:#@: ?:-:H> (): :#: 4: d:#: 4:: t::-:?:move item next set3? "  : ( ("))  (")# ?:@:reset flag"@ " : (")::>@B " : ("):: " : (")::@j:deathe@t (): (&): ( ) ( ): () () (): :#: 4:  ( ) @.@~  () @,@,@,@,@,@@ (): () : A<:@ (): ():():(): @: A<;@ (): (): ():(): (): A<-@ (): @B: ():-:  :8@ (): (): ( ): () ()(A< ':#: 4:-:  :dazcovpoiohojxieiotxtgtetodxdgdedokolomxlelkskdkwkckfkldabfcniycommfilencnjn1n2n3cxx1fxcmxxbbxy1y2x2x3x4b