/*** intuall.h **********************************************************/ /* intuall.h, Include lots of Amiga-provided header files. 1/22/86 */ /* Plus the portability file "iff/compiler.h" which should be tailored */ /* for your compiler. */ /* */ /* By Jerry Morrison and Steve Shaw, Electronic Arts. */ /* This software is in the public domain. */ /* */ /* This version for the Commodore-Amiga computer. */ /* */ /************************************************************************/ #include "iff/compiler.h" /* COMPILER-DEPENDENCIES */ /* Dummy definitions because some includes below are commented out. * This avoids 'undefined structure' warnings when compile. * This is safe as long as only use POINTERS to these structures. */ struct Region { int dummy; }; struct VSprite { int dummy; }; struct collTable { int dummy; }; struct CopList { int dummy; }; struct UCopList { int dummy; }; struct cprlist { int dummy; }; struct copinit { int dummy; }; struct TimeVal { int dummy; }; #include "exec/types.h" #include "exec/nodes.h" #include "exec/lists.h" #include "exec/libraries.h" #include "exec/ports.h" #include "exec/tasks.h" #include "exec/devices.h" #include "exec/interrupts.h" #include "exec/io.h" #include "exec/memory.h" #include "exec/alerts.h" /* ALWAYS INCLUDE GFX.H before any other amiga includes */ #include "graphics/gfx.h" /*#include "hardware/blit.h"*/ /***** #include "graphics/collide.h" #include "graphics/copper.h" #include "graphics/display.h" #include "hardware/dmabits.h" #include "graphics/gels.h" ***/ #include "graphics/clip.h" #include "graphics/rastport.h" #include "graphics/view.h" #include "graphics/gfxbase.h" /*#include "hardware/intbits.h"*/ #include "graphics/gfxmacros.h" #include "graphics/layers.h" #include "graphics/text.h" #include "graphics/sprite.h" /*#include "hardware/custom.h"*/ /*#include "libraries/dos.h"*/ /*#include "libraries/dosextens.h"*/ #include "devices/timer.h" #include "devices/inputevent.h" #include "devices/keymap.h" #include "intuition/intuition.h" /*#include "intuitionbase.h"*/ /*#include "intuinternal.h"*/